[T]he most important point that really straightened me out was that people were paying their hard earned money in order for me to draw something for them and I didn’t feel that it was right to collect that money if I wasn’t delivering something that I was creatively invested in. So rather than not give them my best, I opted to not do commissions based on mainstream characters — essentially, other companies’ IPs. Instead, I wanted to draw something that I could really get into. The only nerve wracking part is that I wasn’t sure the response to the venture was going to be a successful one.
Now, almost seven-plus months later, I’m glad to see that people are still interested in having me do something for them. It’s still slow going and I haven’t been making the sort of numbers that I’d been doing since the policy change, but that’s okay with me. This experience just helps strengthens the resolve of my theory that people want my art because it’s my work and not simply because I’m drawing Batman or Spider-Man.
-Eric Canete, on why he stopped doing commissions of copyrighted/trademarked characters. From his great interview with Chris Arrant of CBR’s Robot 6 blog. You can pick up Canete’s two art collections - Chocolate and Encore from Essential Sequential. Canete talks more about his policy here.
I think it’s a great idea - commissions of superheroes and other licensed characters are great, but art depicting original characters feels much more valuable. You can commission some artwork from Canete here.